Get the chip's model and vendor
Integrated, dedicated or virtual
Specific chip info when available
Sizes, types and heap allocation
Supports wide lines, alpha to one
Vsync or tearing
sRGB, HDR10, DCI P3
Supported alphas, transforms
Vulkan is a neat graphics API that is low-level and removes many abstractions, allowing the GPU to deliver maximum performance. This however adds some complexity when developing an application.
This tutorial should give you an understanding of how to draw your first triangle. Allocating vertex buffers, creating uniform buffers and uploading texture images. The Vulkan API is verbose and allows you to have granular control of the GPU.
A list of fantastic projects that were made using Vulkan. Including some AAA titles and popular apps. Vulkan's cross-platform capabilities ensures that you develop once for screens.